DAILY VERBS: TEACHING ENGLISH VERB TENSES THROUGH A SIMPLE VIDEO GAME

Authors

  • Mohammad Aljayyousi Assistant Professor, English Department, Philadelphia University, Jordan

DOI:

https://doi.org/10.46827/ejfl.v5i5.3914

Keywords:

ESL, educational games, language and video games, digital humanities

Abstract

This study introduces an educational game called “Daily Verbs” which teaches verb tenses to second language learners. The mechanics of the game is simple. The player moves a sprite through daily tasks and to each task there is a sentence attached stating the relevant tense. In the game, the researcher made use of Stephen Krashen’s principles of second language acquisition, namely, the acquisition vs. learning hypothesis, the affective filter, and the monitor hypothesis. Their manifestation in the game is explained in this study. Besides, the researcher made extensive use of John Gee’s 13 principles of learning embedded in video games. Their evidence in the game is also explained in the study.

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Author Biography

  • Mohammad Aljayyousi, Assistant Professor, English Department, Philadelphia University, Jordan
    Mohammad Aljayyousi is professor of English at Philadelphia University, Jordan. He has a PhD in Digital Literary Studies from IUP. His research interests include Digital Humanities, Computer Science, postmodern theory and new media. He was awarded a DAAD research award, and a Fulbright 9-month research stay to work on projects related to computers and education. He also has a number of published articles.

References

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Published

2021-08-27

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