LANGUAGE GAMIFICATION IN ESL CLASSROOM: TEACHING PERSPECTIVE

Autores/as

  • Eliyas S. Mohandas Akademi Pengajian Bahasa, Universiti Teknologi MARA, Malaysia
  • Anealka Aziz Hussin Akademi Pengajian Bahasa, Universiti Teknologi MARA, Malaysia
  • Tuan Sarifah Aini Syed Ahmad Akademi Pengajian Bahasa, Universiti Teknologi MARA, Malaysia

DOI:

https://doi.org/10.46827/ejoe.v5i2.3445

Palabras clave:

language gamifications, second language acquisition, second language learners

Resumo

Language games have always been the reinforcement activities in second language acquisition. Such activities will not only help the learners to retain the knowledge but to ensure the sustainability of it for a long run. It was not until the early 2000s when researchers began to carry out studies on online language games. Soon after, the terminology of Language Gamification came into perspective. This paper discusses on the notion of language gamification from a teaching perspective. It starts by discussing the related theories on language gamification and second language acquisition before moving to discussing on creating gamification in classroom. This paper is also set to disclose the ramifications of language gamifications in teaching and learning.

Biografías do autor/a

  • Eliyas S. Mohandas, Akademi Pengajian Bahasa, Universiti Teknologi MARA, Malaysia
    Eliyas S. Mohandas is a senior lecturer at Academy of Language Studies, Universiti Teknologi MARA, Malaysia. He teaches English for Specific Purpose Courses such as English for Critical Academic Reading and English for Business Correspondence along with other linguistic and intercultural courses such as Critical Thinking, Website Design and Cultural Perceptions in Malaysia. His sheer interest of research covers the general English, Educational Technology, Critical Thinking, and Intercultural Communication.
  • Anealka Aziz Hussin, Akademi Pengajian Bahasa, Universiti Teknologi MARA, Malaysia
    Associate Professor Dr. Anealka Aziz Hussin works as an English and Linguistic Lecturer at Academy of Language Studies, Universiti Teknologi MARA. She teaches few courses in Language and Linguistic aspects such as Language and Linguistics and Research Methodology. Currently, she holds the post of Head of Programme for English for Intercultural Communication at the English and Linguistic Department. Her research areas are General Linguistics, Blended Learning, Online and Distance Learning, Language Gamification and more.
  • Tuan Sarifah Aini Syed Ahmad, Akademi Pengajian Bahasa, Universiti Teknologi MARA, Malaysia
    Dr. Tuan Sarifah Aini Syed Ahmad is a senior lecturer at Universiti Teknologi MARA (Kuala Pilah, Negeri Sembilan Campus). She is currently working with the English Department. With more than 20 years of experience, she has taught many General English and English for Specific Purpose courses such as English for Critical Academic Reading, English for Academic Writing, English for Report Writing, English for Meetings and Discussions. Her interest in research covers the areas of Language Gamification, Online Learning, Blended Learning, Distance Learning and more.

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2020-11-28

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