WISDOM OF AI CROWDS: A PROPOSED THREE-PHASE POLICY SIMULATION FRAMEWORK

Autori

  • Gian Paul Gauci hD Candidate, Department of Policy, Politics and Governance, University of Malta, Malta
  • Alexiei Dingli Professor, Department of Artificial Intelligence, University of Malta, Malta

DOI:

https://doi.org/10.46827/ejpss.v8i2.2096

Ključne reči:

wicked problems, public policy, agentic AI, artificial societies, policy simulations, agent-based modelling, computational social science

Apstrakt

‘Wicked Problems’ are persistent societal issues characterised by complexity, divergent stakeholder perspectives, and resistance to traditional solutions. A key barrier to addressing them is the inability to experiment with potential policies safely, given their dynamic, high-stakes, and often 'one-shot' nature in the real world. This paper proposes the 'Wisdom of AI Crowds,' a novel conceptual framework designed to overcome this barrier. It employs artificial societies populated by agentic AI, whose personas are grounded in empirical data reflecting stakeholder norms, values, and beliefs, within a three-phase process: Input, Simulation, and Human-in-the-loop Feedback. The original contribution of this framework lies in its integration of agentic AI within a dynamic, iterative simulation environment. Unlike prior static mapping or high-risk incremental approaches, the 'Wisdom of AI Crowds' provides a risk-free virtual laboratory to test multiple policy scenarios, observe emergent behaviours over time, and incorporate expert validation before real-world implementation. This approach offers the potential to shift policymaking for wicked problems from reactive interventions to proactive, evidence-based experimentation, enabling the identification of more robust, well-vetted policy options. The framework explicitly incorporates considerations for ethical challenges, data representativeness, and simulation validation.

Biografije autora

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2025-12-08

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